Geoff Hagopian's Sabbatical Log
I invite readers to investigate my progressing sabbatical study
Click on the the red dates: these are hyperlinks to the log entries.

<< August 05 >>

Sunday Monday Tuesday Wednesday Thursday Friday Saturday
31 1 2 3 4 5 6
  Back to OpenGL to start investigating how to build interaction with keyboard and mouse.          
7 8 9 10 11 12 13
          Added gravity to Mondrian shape motion.

Back to OpenGL.

SELECT mode rendering with mouse hits in OpenGL--the rebugged version.
14 15 16 17 18 19 20
  Work in progress here.  Starting to figure out how to draw directly to the canvas.   Got canvas drawing working.  Studying different algorithms for line drawing.      
21 22 23 24 25 26 27
  Line algorithms conquered in pseudo-code and translated to C++. Finished the Bresenham line algortihm study: had a mistake in rounding the DDA algortihm. Thought of a rather hard problem that I'm stuck trying to solve...      
28 29 30 31 1 2 3
    Finally, a bit more progress on the convex quadrilateral probability problem. Good gosh darn, this is intractably at the perimeter sufferability.  But incremental progress.      

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